Friday, March 13, 2009

Unbuilt Environment # 1 - Master Plan for “Shenzhen 4 Tower in 1” Competition

Steven Holl Architects.
Master Plan for “Shenzhen 4 Tower in 1” Competition

http://bustler.net/index.php/article/steven_holl_architects_wins_master_plan_in_shenzhen_4_tower_in_1_competition/


Steven Holl Architects’ design for the master plan is based on the concept of tropical skyscrapers as Shade Machines with a Social Bracket connecting the towers and the street level with a horizontal structure containing public programs and a rooftop water garden.

The Social Bracket gathers the public programs from all four towers, combining them as one continuous element that links the four sites with the city streets and pedestrian traffic. Supporting programs for the towers, such as cafeterias and gyms, are combined in the Social Bracket and enhanced with cultural programs such as art galleries, auditoriums, and a cinema. The Social Bracket’s sculpted form allows it to negotiate between environmental restrictions and the requirements of the public programs. It features a continuous roof garden park that collects storm water and recycles all the greywater from the four skyscrapers.

This is a good example of an environment rather than a building. It presents a diverse range of settings that could be extremely effective and interesting to view in Crysis. Perhaps the most intriguing element of this environment is that it would include phenomenal view points from the top of the towers, looking down onto the promenade and courtyards. Also in the information acquired, there seems to be a series of analysis that has been conducted for this environment. This analysis can be tested in the Crysis editor.












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