Friday, March 13, 2009

Choosing an Unbuilt Environment

We will be fabricating a significant piece of architecture that has not been built. After speaking with Jeremy and Stephen, our selection doesn’t need to be limited to just a building, hence we considered the possibilities of building a whole environment. Crysis seems to be able to produce fantastic environments and hence considering urban developments would seem like a wise thing to do.

As a group we also discussed producing a series of analysis rather than just emulating an environment. This means show more comprehensive architectural qualities such as circulation, sunlight, navigational cues, acoustic qualities, etc. The reason for this is so that we can really take advantage of a real time environment.

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