Tuesday, March 31, 2009

Conclusions

Choosing between the environments listed below wasn’t easy, I had to balance up several factors that would contribute to picking my final environment.

Whilst there is a lot of information regarding Stephen Holl’s towers, there is still a lot of unresolved architecture, and trying to decipher the internal architecture would seem to be extremely time consuming. Also, there maybe a problem in modelling towers in Crysis, as it would get repetitive climbing the towers in a real-time environment.

Matt Day was extremely helpful with his projects. His Concert Hall was particularly appealing, however the project is still quite conceptual and the information is limited and hence would produce the same problems as the aforementioned.

This leaves the Concert Hall in Bodo, having a great diversity of architectural elements that is described so well in the rationale for the submission; this project would be a great model to navigate through in Crysis.

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